Monday, May 2, 2011

Mudbox Final: Goblin 2.0

This is my final project: Goblin 2.0. I started with the basic human body provided in Mudbox. From there I sculpted the face, starting with the ears> I first pulled them out and then pinched them to narrow them at the tip. Next I started on the nose by elongating the original nose and then cutting the bottom to add nostrils. I then started to add clay to make some more defined features.

Next I worked on the body by adding clay to the belly to make him fat. I the elongated the wrists and hand to stretch out the fingers.

Finally, I added his armor by molding the models chest to look like a chest piece and back to look like straps crossing his back.

To add some depth to the character I used a crack texture to give cracks to the body and a fine-grained gravel texture for the chest.

The final process was painting. Anytime I think of a goblin, I think of a dark-green to dark mustard yellow color. For that reason I painted the entire goblin a dark green with some highlights and painted his cracks a dark mustard color. I finally added warpaint to both the face and armor.







Tuesday, April 26, 2011

Clay Sculpture

This sculpture was based of the head of my good friend Kevin Kately



Monday, March 14, 2011

Midterm Gallery


Croquis




Figure Drawing 1




Figure Drawing 2




Skeleton




Character Drawing




Drawing of a Friend

Midterm Documentation

Croquis: This set of croquis were actually drawn on the third drawing day. My original idea for croquis was drawing a body follow the curve of the model and then adding the arms, legs, and head. Eventually, I found that drawing the curve of the spine is simpler and achieves the same effect.

Figure Drawing 1: This is my favorite drawing because I feel like it is the best detailed. Once I finished the main drawing, I decided to focus on the upper body itself and attempt to achieve more detail. This was from the week 1 model.

Figure Drawing 2: This was my second favorite drawing, having a little less detail than the first one. This was from week 2 model.

Skeleton: When I was drawing the skeleton, I was attempting to make a more characteristic piece based on my own skills. I did not achieve what I wanted but still enjoy the piece.

Character: I was heavily influenced by the box people art shown in class. I first attempted at making a whole body but later decided on just making a "croquis" style box figure, with pelvis, shoulders, and spine heavily focused.

Drawing of a Friend: This was my out-of-class piece and drew my friend sitting in a chair.

Monday, January 31, 2011

First Mudbox Creation

Here is my first Mudbox creation: a goblin. I started with a sphere and started pulling out the nose and ears. I then cut the indentions for both the nose and ears and smoothed them out. I used the reverse sculpt tool to indent the area for the eyes and then used the grab tool to adjust the eyebrows. I then used the reverse sculpt tool to indent the mouth. I used the grab tool to bring out the chin and point the ears. The bulge tool was used to create the hair. I then smoothed the back of the sphere to flatten the head.